Sunday, March 15, 2015

Haunt the House: Terrortown

Developer: SFB Games
Release Date: June 6, 2014
Genre: Casual, Strategy

One Sentence Review:
You control a little muffin clown turned murderer, so it's fun and adorable but quickly repetitive.

There are a lot of good things about this game but it has zero replay value. You will likely find it interesting but you probably won't play it more than once.

The most interesting mechanic in this game is that each object has their own scare animations. Coupling this with the fact that some scares are locked away until you scare enough people creates a system where the game feels like it's naturally progressing as time moves on. Aside from that though, gameplay really isn't much to talk about. It feels like a watered down version of Ghost Master with a bit more focus on a single ghost rather than a ghost-themed RPG strategy game. Baby's First Ghost Master is probably a fitting title, might have to review that game sometime.

The visual design is cute and juxtaposes some of the more disturbing things your little ghosty does. Each level has its own art style and themed items surrounding this. The music is pleasantly eerie and cutesy at the same time, though it does get repetitive.

Overall the game has some glaring content holes (explanation: areas where they could have put stuff but didn't), but I haven't noticed any bugs in Haunt the House. It's only $5 USD on Steam and it's very short so the repetitiveness of it all doesn't start to weigh down on your patience. It doesn't have any replay value whatsoever, but I've paid way more than $5 for games that lasted less time than this one did. I can safely recommend it at $5 but don't expect to get more than an hour out of it at maximum. You won't be playing this game over and over again!

If you want more than an hour of entertainment for $5 USD then I don't recommend this game but I also don't recommend strip clubs.

Buy Haunt the House on Steam
Buy Haunt the House: Terrortown on Amazon